Originally Posted by Blizzard(Blue Tracker / Official Forums)
Timewalking: The Black Temple The time has come to join a raid of 10-30 adventurers and venture back in time to The Black Temple in Outland. You’ll be scaled to player level 70 and item level 141 on your way into this memorable highlight of the Burning Crusade expansion.
All New Story Scenario In this new scenario, you’ll use the time-twisting powers of the Bronze Dragonflight to help Chromie prevent her own assassination.
The Trial of Style
The Blood Elves have teamed up with the Ethereal transmogrifiers to put on a grand Azerothian fashion tournament. Compete against five other players to determine who’s the best dresser.
A wondrous celebration of all things moonkin is happening in Moonglade. Stop by and see what you can learn!
Auction House Dance Studio
The main auction houses in Orgrimmar and Stormwind have been cleaned out and turned into dance parties for the day. Crowd on in and show some faction pride!
The Great Gnomeregan Race
The Gnomes: they run.
Pet Battle Dungeon: Deadmines Something is amiss in the Deadmines and it will take you and your battle pets to put a stop to it. Speak to Breanni in Dalaran to begin the quest. Requires completion of Pet Battle Dungeon: Wailing Caverns.
Darkmoon Faire Rocks The forsaken band Blight Boar has invaded the Darkmoon Faire! Every hour on the half-hour, the band will rock out with a death metal tune. Battle the Metal Knight to earn achievements, consumables, and a monthly chance at a brutal helm or killer guitar mace.
Smart heals such as Wild Growth and Holy Word: Sanctify now favor player targets over non-player targets, regardless of their health.
Last Resort will not absorb a killing blow of more than 200% of the player’s maximum health.
Lesser Soul Fragment generation from Shear has been increased by 10%.
Soul Cleave now costs 25 to 50 Pain (was 30 to 60), and now heals for 6.6 times Attack Power per 25 Pain spent.
Spirit Bomb redesigned: Consume all Soul Fragments within 25 yards and then explode, afflicting nearby enemies with Frailty for 20 seconds and damaging them for 3.0x Attack Power fire per fragment. You heal for 20% of all damage you deal to enemies with Frailty.
When Demon Spikes is activated and a Demon Spikes buff is already present, the values of the two buffs are now correctly averaged.
When Soul Fragments are created that exceed the cap of 5 active fragments, the oldest fragment is now automatically consumed if it is within 60 yards of the Demon Hunter. If it is more than 60 yds from the Demon Hunter, it despawns.
Combat Potency proc rate increased to 30% (was 20%), and Energy per proc reduced to 10 (was 15).
Curse of the Dreadblades (Artifact trait) now works with Ambush.
Fortune Strikes redesigned. Now increases Combat Potency’s proc rate by 2% per point (was +1 Energy per Combat Potency proc per point).
Developers’ notes: The net result of the two Combat Potency and Fortune Strikes changes is that Combat Potency should generate half as much Energy, twice as often.
Restless Blades has returned. Finishing moves reduce the remaining cooldown on Adrenaline Rush, Between the Eyes, Sprint, Grappling Hook, Cannonball Barrage, Killing Spree, Marked for Death, Death from Above, Vanish by 0.5 seconds per combo point spent.
Developers’ notes: The distribution of the number of buffs you get from Roll the Bones has changed. On average, you will get fewer buffs. Our goal is to significantly reduce the desire to frequently recast Roll the Bones when you get 1 buff.
Broadsides now also increases the damage of your combo-point generating abilities by 20%.
Buried Treasure increases Energy regeneration by 30% (was 25%).
Grand Melee now increases attack speed by 55% (was 50%).
True Bearing causes Finishing moves to reduce the cooldown of many abilities by 1.0 seconds (was 2.0 seconds) per combo point.
Developers’ notes: Our overall goals are to remove uncontrolled player teleport from the baseline DPS rotation, to reduce the frequency of teleporting in PvP, to allow players to choose between more frequent or more impactful Shadow Dances, which equates to more frequent CC/utility or damage in PvP, to keep the PvE rotation engaging, and to make Symbols of Death more engaging.
Marked for Death’s cooldown reduced to 40 seconds (was 60 seconds) for Subtlety.
Developers’ notes: This is to balance it against Premeditation, which is now on the same row. It’s a buff in a raid setting, where the talent was very weak.
Master of Shadows now gains 25 Energy over 3 seconds when you enter Stealth or Shadow Dance.
Developers’ notes: Pooling energy going into a Shadow Dance has long been the way to play Subtlety, and we’d like to bring that back. This design still gives you more energy for a Shadow Dance, but in a way that allows the Rogue to fully utilize pooling gameplay.
Nightblade now increases your damage dealt to the target by 15%, with damage over time component reduced by 35%.
Developers’ notes: Further pushes Subtlety away from maintaining Nightblade on all secondary targets and instead into focusing their damage into 1 target. Additionally, gives Nightblade a mechanical interaction with the rest of the core rotation that fulfills the “setup” feel of Subtlety.
Shadowstrike now hits at melee range (was a 15 yard range) and generates 2 combo points (was 1).
Shadowstrike, when used while Stealthed, now deals 25% increased damage (was 9%) and teleports you up to 25 yards behind your target. This does not happen while in Shadow Dance or during Subterfuge.
Shuriken Combo is a new passive talent available at level 70: Shuriken Storm increases the damage of your next Eviscerate by 10% for each enemy hit beyond the first. Stacks up to 5 times.
Developers’ notes: This aims to remove maintaining Nightblade on every target from your AOE rotation on 4+ targets. Instead, Subtlety will deal increased damage during AOE by focusing it into one target.
Siphon Life damage increased by 30%, and healing reduced to 60% of damage done (was 100%).
Soul Flame damage reduced by 20%.
Wrath of Consumption (Artifact trait) damage per stack reduced to 1% (was 2%).
Hand of Gul’dan impact damage increased by 180%.
Infernal Furnace (Artifact trait) damage increase per point reduced to 8% (was 10%).
Left Hand of Darkness (Artifact trait) now increases the damage of your pet by 2.5% (was 5%) when the Grimoire of Supremacy talent is chosen.
Developers’ Notes: Soul Shards are now divided into 10 Soul Shard Fragments for Destruction Warlocks, in order to provide more reliable, granular Soul Shard generation, prevent random overcapping of resources, rein in Soul Shard generation slightly, and reduce the number of Chaos Bolts being cast.
All damage increased by 10%.
Cataclysm cooldown reduced to 30 seconds (was 45 seconds), cast time reduced to 2.5 seconds (was 3 seconds), and damage reduced by 25%.
Channel Demonfire damage increased by 56%, and cooldown increased to 25 seconds (was 15 seconds).
Chaos Bolt’s damage increased by 40%, and projectile speed increased by 25%.
Chaos Bolt cast from the Chaos Bolt rift now deals 60% increased damage.
Conflagrate now generates 6 Soul Shard Fragments (was 1 full Soul Shard/10 Soul Shard Fragments).
Conflagrate now generates double resources from hitting a second Havoc target.
Dimensional Rift (Artifact trait) now generates 3 Soul Shard Fragments
Eradication’s damage bonus increased to 15% (was 12%), and duration increased to 7 seconds (was 6 seconds).
Rend’s duration decreased to 8 seconds (was 15 seconds).
Rend now deals damage every 2 seconds (was 3 seconds).
Rend’s periodic damage has been increased to 2.5x attack power (was 2.4x attack power).
Initial hit decreased to 150% weapon damage, down from 280%.
Periodic damage increased to 2.5x AP per tick, up from 2.4x AP.
Shattered Defenses (Artifact trait) now causes Colossus Smash to increase the damage of your next Mortal Strike or Execute by 60% (was 30%). This effect no longer increases the critical strike chance of Mortal Strike or Execute.
Entangling Bark grants the target of your Ironbark Nature’s Grasp, which roots the first two enemies that attack the target. Nature’s Grasp will not proc if the enemies are already affected by Entangling Roots or Mass Entanglement.
Nourish no longer reduces the cast time of Healing Touch.
Rejuvenation (and Rejuvenation (Germination)) grant the target 2 stacks of Revitalize. Revitalize will heal the target for 2x spell power and increase the duration of Rejuvenation or Rejuvenation (Germination) by 3 seconds (whichever has the lowest remaining duration).
Beast Mastery PvP template agility has been reduced by 5%.
Separation Anxiety increases your pet’s (and Hati’s) movement speed by up to 50%, and damage taken reduced by 25%. Effect only occurs when your pet is 20 or more yards away from you, and scales up to your pet at 50 yards away.
The Beast Within’s Bestial Wrath cooldown reduction has been reduced to 10 seconds (was 15 seconds).
Fully-channeled Mind Flays (duration ends normally, this will not count a late refresh on Mind Flay) steal 1% haste from the target for 20 seconds. If the target’s Mind Trauma debuff is removed by any source (dispels, duration ending), the Priest loses that amount of stolen haste. Only 10% haste can be stolen per target, up to 20% haste total.
Your Flame Shock and Frost Shock no longer consume up to an additional 20 Maelstrom. The duration of your Frost Shock and Flame Shock is increased by 100%, and the damage of your Frost Shock is increased by 100%.
Endless Affliction now increases the duration of Unstable Affliction by 6 seconds, but now causes Unstable Affliction to deal the same damage over time as without the talent.
Nightfall (new talent) replaces Death’s Embrace:
Nightfall gives Corruption ticks a chance to reduce the cast time of your next Seed of Corruption by 100%.
Amplified Afflictions has been removed.
Gateway Mastery (new talent) replaces Amplified Afflictions:
Increases the range of Demonic Gateway by 20 yards.
Decreases the cast time by 30%.
Players can use your gateway 30 seconds more often.
Obliterum-modified items can now be increased to a maximum item level of 885 (was 875).
Significantly increased the drop/proc chance to receive rank 3 recipes.
The amount healed by Ancient Healing Potions and Ancient Rejuvenation Potions was increased.
Added Nomi Snacks, a new item that can be used to complete the next 5 Nomi recipe researches instantly. Nomi Snacks can be obtained from any Nomi research, and it is tradeable.
Significantly increased the proc chance to start each of the rank 3 questlines.
Significantly increased the drop/proc chance to start each of the rank 3 questlines.
Significantly increased the drop chance to start each of the rank 3 questlines.
Bloodtotem Saddle Blanket comfort reduced by 50% to thwart the Burning Legion.
Death Knight Runes are now sorted from left to right based on their cooldown status, to make it easier to differentiate between available runes and those on cooldown. Each specialization now has a different rune color.
The Warlock soul shard UI has new art.
Unobtainable battle pets are now hidden from the list unless collected.
A death counter has been added to the Mythic Keystone tracker.
Dispellable debuffs have been added to friendly nameplates.
Arsenal: Armaments of the Silver Hand now includes the Silver variant of the 1-Hand mace. This will be added retroactively to characters who have purchased the armament.
Pandaria Challenge Dungeon sets have been added to Appearances for players who have completed them.
The Appearance Collection now includes Holiday cosmetic items, which can be transmogged during the holiday.
Favoriting an appearance in your Appearance Collection will now soulbind the item granting you the appearance.
Mythic Keystone level searches will now display flexible results. For example, searching for “+5” will also display results for “+4” and “+6”.
Groups under the Questing category will be delisted when it reaches a full party.