The Journey Begins – Necromancer Cinematic Revealed

Congratulations to the Asia-Pacific Spring Playoffs Top 8 - Results, Decks, VoDs

Patch 7.2.5 - Developer Interview
Vanion talked to Lead Encounter Designer Morgan Day about Patch 7.2.5.


  • New tech is being used in the Kil'jaeden encounter, called Fog of War internally. You have limited vision, so you have to use the help of your allies to make your way through that phase.
  • On lower difficulties, the team just may remove mechanics if they will have to be tuned down to a point where players won't care about them anymore.
  • There will be a shortcut once you defeat Maiden four times.
  • Raid tuning isn't done with specific legendary items in mind, just the power increase that comes from two legendary items.
  • Mythic is tuned around the power increase from players having the Concordance trait.
  • Normal or Heroic aren't tuned around having a specific class or spec. In Mythic the team tries to come up with multiple ways to complete a mechanic rather than requiring one class or spec. For example, adding a mechanic that requires either a spellsteal or mind control.
  • Mythic only phases aren't required when designing final raid bosses. The team just does it when it fits.
  • Titanforged and Warforged do give players a rare chance to get nicer loot, but if you compare a Mythic group and Heroic group, the Mythic group will have a higher item level.
  • The team doesn't have plans to add a spectator mode for raids right now. There is a concern that guilds would recruit a coach and their role is to watch and direct the raid rather than play the game.


Patch 7.2 Hotfixes - June 2
Originally Posted by Blizzard(Blue Tracker / Official Forums)
Legionfall Campaign
  • “Championing Our Cause” now requires 1 Mission (was 3).
  • Elite Strikes now grant credit toward “Championing Our Cause”.

Player versus Player
  • Southshore vs. Tarren Mill
    • Killing a player or NPC will always reward only 1 point.
    • The score required for victory has been reduced to 150.
    • The health and damage of Guards has been increased.
    • The respawn time of Guards has been decreased.
    • The Alliance graveyard has been moved to the docks.

Patch 7.2.5 - Kil'jaeden Encounter Intro
Kil'jaeden has a little bit of dialogue with Prophet Velen at the start of the encounter.



Patch 7.2.5 - New Legendary Item Sources
Blizzard shared some information about the source of the new legendary items coming in Patch 7.2.5.
Originally Posted by Blizzard Entertainment
Are the new ring legendaries a quest reward or just random drop?
The new legendaries added in Patch 7.2.5 will be new drops, available through the existing system. (WarcraftDevs)

Is there a point in hoarding nethershards right now? Will they be usable for tomb gear once the tomb releases?
Relinquished items purchased with Nethershards are not being updated with Tomb of Sargeras or Patch 7.2.5 and there's no need to hoard them. (WarcraftDevs)
But they will be able to proc the new legendaries right?
Legendary items that are being added to the game in Patch 7.2.5 will not be obtainable from Relinquished tokens. (WarcraftDevs)



Watch the Live Developer Q&A with Paul Kubit Wednesday
Originally Posted by Blizzard(Blue Tracker / Official Forums)
Join us live on Twitch Wednesday, June 7, as we sit down with Senior Game Designer Paul Kubit for our next live developer Q&A. He’ll be answering many of your questions on patch 7.2.5 content including: Black Temple Timewalking, the Deaths of Chromie, Trial of Style, The Great Gnomeregan Race, and more!

Feel free to submit questions by posting in this forum thread or via Twitter using the hashtag #LegionQA.

We’re really looking forward to getting the chance to dive in and answer as much as we can, so we hope to see you Wednesday at 11:00 a.m. PDT!

Blue Posts
Originally Posted by Blizzard Entertainment
Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
7.2.5 Enhancement Class Discussion
Windstrike should correctly proc Unleash Doom in this PTR build.

Windstrike's cooldown should correctly be reduced to 15s (i.e. 3s during Ascendance) in the next PTR build.

Stormflurry incorrectly proccing T20 should be fixed in the next PTR build. (Blue Tracker / Official Forums)

Elemental Discussions - 7.2.5
Hey guys.

So, part of the reason we haven't had much to share about Elemental is that we don't think there's anything fundamentally wrong with the spec. Most of the changes you've seen to other specs in 7.2.5 thus far have been focused around addressing core mechanical issues. We've only recently begun the process of making changes intended to bring each spec's performance more in line with the others.

The bulk of the feedback we're seeing (in this thread and others) is that Elemental is fun to play, it just doesn't deal enough damage in certain situations. That's the sort of situation that we'll solve through what we generally refer to as "tuning" - e.g, adjusting things like how much damage a spell does, the chance for an effect to activate, and so on. Based on the feedback, those sound like the sort of changes we'd consider for Elemental.

Note that how we define a "mechanical change" vs "tuning" can be a bit blurry, which makes it difficult for us to communicate things like this sometimes. Suffice it to say that changes intended to alter the way you play your class are generally considered mechanical, while changes that simply adjust how effective your class is in certain situations are generally considered tuning. That's still not a perfect explanation but hopefully it helps.

Moreover, tuning isn't a process that's ever really "complete." We constantly monitor class performance and make adjustments where we think they'll help, and fully expect to continue that in the weeks after Patch 7.2.5 releases. Additionally, it's important to remember that the effectiveness of your spec is measured comparatively to other specs; in other words, tuning down an overpowered spec is an indirect buff to everyone else. Sometimes - and I'm not saying this is the case for Elemental, because I'm honestly not certain off the top of my head - we'll decide that it's better to bring an outlier down than it is to buff everyone else.

Anyway, the core of what I'm trying to get across here is that Elemental is definitely on our radar as a spec to pay close attention to as we continue class tuning for 7.2.5. We'll be keeping an eye on Elemental's performance as we continue the tuning process.

However do you not think earthshock damage relative to our other spells and substituting earthquake in single target are possible design flaws?
I can't speak to it personally (I just finished leveling my Shaman a couple weeks ago and I mostly stick to Enhance or Resto) but these are the sorts of things we'd generally look to address via tuning. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
What will happen with mithyc guldan mount? will still be 100% until expansion ends? or only until ToS goes up?
The mount is a guaranteed drop until the end of the Legion expansion, and will then be treated like similar mounts from previous expansions. (WarcraftDevs)

Will we be able to cross realm Mythic ToV and Nighthold when 7.2.5 launches?
Yes, you'll be able to form cross-realm groups for Mythic difficulty ToV and Nighthold in Patch 7.2.5. (WarcraftDevs)

StarCrafts - Season 5 Ep 19: Lurking About
Another episodes of StarCrafts has been released!

This article was originally published in forum thread:Dev Interview, June 2 Hotfixes, 7.2.5 Legendary Source, Dev Q&A Wednesday, Blue Posts started by chaudView original post