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by Published on 2024-04-19 03:13 AM

Season of Discovery - Class Changes Feedback
Senior Game Producer Josh Greenfield shared on Twitter potential upcoming class changes in Season of Discovery, and asked the community for feedback on them.
Originally Posted by Blizzard Entertainment
The team focused on SoD has spent a good chunk of the last few days chewing on a rather large list of class adjustments coming soon (likely actually soon, not "soon tm" soon). As always we want to prime everyone that it's not going to fix every single thing everyone wanted, but we are continuing to iterate.

We've been watching discords and forums for ideas and suggestions as we go, and while that's fine and good, I figured it might be a fun exercise to probe for a few suggestions here to a few targeted questions.

Disclaimer; there may be an excellent idea in here that you love that we can't execute on for whatever reason.
Game dev isn't easy and sometimes you have to pass on a good idea for a myriad of reasons. It's nothing sinister and its not us being tone deaf. Many things are also too big to hotfix so we have to think about what we do now vs. next phase.

So, feel free to post suggestions or links to media with good suggestions in reply. Please do keep it civil though both towards me/the team and each other. I've been increasingly having to mute/block folks with abusive or unhelpful commentary so let's all be chill humans together.

Lastly, please try and frame your suggestion with both a) the issue to be addressed, and b) your suggestion--phrased as concisely as possible. We likely won't have time to read super long posts/threads to find the meat of your point, so this will help (he says, while typing a super long post himself).

Anyway, here goes:

1. Shadow DPS - We'd like to increase damage while allowing them to still shine in terms of group utility, particularly because their utility/value is likely to increase even further at 60 with some new stuff coming. One thing we also keep coming back to as well is wanting to restore mind flay to having a place in the toolkit. With that in mind, how would you suggest improving Shadow DPS with those goals in mind?

2. Survival Tree for Hunters - We know a lot of melee hunters really want Survival to be a thing and we agree that it really fits that "RPG ranger" class fantasy. Currently, BM tends to outstrip it in terms of raw output. What do you think could be interesting to zhuzh this up and make a deepish survival investment interesting?

3. Holy Paladins - We did you guys a bit dirty by not giving you interesting buttons to push like every other healing class. Viewed through a level 60 vanilla lens holy is great, but in SoD it leaves a lot to be desired. One thing we've been discussing is a group heal or some sort of proactive heal mechanic for Holy, but interested to hear some concise ideas here.

4. Sword Rogues - We have some adjustments coming in the upcoming update but we are open to ideas for how to make Saber Slash and other sword gameplay compelling. Might simply be a "do moar damage" adjustment that fixes this in the end, but we are interested in "feelsy" adjustment ideas too.

5. Warriors - Rage is a problematic mechanic because more damage = more rage = more damage = more rage ad infinitum. This is going to become more problematic at 60 as well. If we had it to do over again, we'd likely have normalized rage (i.e. you don't get extra rage when you do more damage/crit) at the start of the season and focused on major changes to their gameplay to compensate. The way it works now really hamstrings the design options for Warriors as we have to worry about the historically best dps in the game becoming even better later and forcing us to do an absolutely massive nerf which everyone would hate. To you, what would be a good trade for some form of normalized rage at 60 if we had to do such a thing?

To close us out--at this point, we are always open to novel ideas for any class, including things that don't just strictly borrow from future expansions. Our philosophy on this has shifted from when we started developing this season and now we'd love to experiment with totally NEW mechanics (that ideally fit somewhat plausibly into the classic ecosystem). Not to say we won't use future expansion spells, but there's a willingness to expand our horizons a bit.

Anyway sorry for the length. We've had a lot of fun just trawling discords and forums recently but figured I'd just throw this into the maelstrom and see what we get here as well. Thanks!

EDIT: I am not answering questions here, so sorry if you want to ask something. My thoughts are irrelevant to this discussion and we want YOUR ideas.
by Published on 2024-04-18 07:47 PM

The War Within Alpha - Warbands Feature Overview
Blizzard has posted an official preview for Warbands in The War Within.

by Published on 2024-04-18 06:32 PM

Patch 10.2.7 PTR - Build 54295
Build 54295 has been deployed to the Public Test Realms.


Dark Heart PTR Development Notes - April 17, 2023
Blizzard has posted the Development Notes for Build 54295.



Achievement Changes
Originally Posted by MMO-Champion
Dragonriding
Expansion Features

Raids
Feats of Strength
  • Mythic Remix: Siege of Orgrimmar Name changed from "Mythic: Siege of Orgrimmar" to "Mythic Remix: Siege of Orgrimmar". Defeat the following enemies in the Siege of Orgrimmar on Mythic difficulty. Greater Bronze Cache. with a Timerunner during Mists of Pandaria: Remix. Title: Paragon of the Mists.

Remix: Pandaria
  • Dread Wastes Complete one Complete two of the following achievements with a Timerunner. Illusion: Sha Corruption. Account Wide.
  • Kun-Lai Summit Complete one Complete two of the following achievements with a Timerunner. Appearance: Chen Stormstout's Hat. Account Wide.



Spell Changes
Originally Posted by MMO-Champion
Mounts
  • Kor'kron Warsaber Name changed from "[PH] Nightsaber Horde Mount" to "Kor'kron Warsaber". Summons and dismisses a Nightsaber Kor'kron Warsaber. This mount changes depending on your Riding skill and location. Account wide. Account wide. 1.5 sec cast.
  • Sentinel War Wolf Name changed from "[PH] Alliance Wolf Mount White" to "Sentinel War Wolf". Summons and dismisses a Sentinel War wolf. This mount changes depending on your Riding skill and location. Account wide. Account wide. 1.5 sec cast.
  • Underlight Corrupted Behemoth Name changed from "[PH] Purple Old God Fish Mount" to "Underlight Corrupted Behemoth".
  • Underlight Shorestalker Name changed from "[PH] Green Old God Fish Mount" to "Underlight Shorestalker".

Druid (Forums, Talent Calculator)
Restoration
  • Restoration Druid Restoration Druid core passive Decreases damage/healing by 7%: Adaptive Swarm, Autumn Leaves, Cenarion Ward, Coordinated Restoration, Cultivation, Early Harvest, Efflorescence, Embrace of the Dream, Ephemeral Profusion, Fungal Essence, Grove Tending, Harmonious Blooming, Improved Regrowth, Incarnation: Tree of Life, Invigorate, Lifebloom, Nourish, Reactive Resin, Regrowth, Rejuvenation, Rejuvenation (Germination), Renewing Bloom, Spring Blossoms, Swiftmend, Tranquility, Verdancy, Wild Growth, Wild Synthesis Decreases periodic damage/healing by 7%: Adaptive Swarm, Autumn Leaves, Cenarion Ward, Coordinated Restoration, Cultivation, Early Harvest, Efflorescence, Embrace of the Dream, Ephemeral Profusion, Fungal Essence, Grove Tending, Harmonious Blooming, Improved Regrowth, Incarnation: Tree of Life, Invigorate, Lifebloom, Nourish, Reactive Resin, Regrowth, Rejuvenation, Rejuvenation (Germination), Renewing Bloom, Spring Blossoms, Swiftmend, Tranquility, Verdancy, Wild Growth, Wild Synthesis Increases damage/healing by 71%: Enraged Mangle, Ferocious Bite, Improved Prowl, Improved Shred, Incarnation: Tree of Life, Infected Wounds, Mangle, Merciless Claws, Moonfire, Pouncing Strikes, Rake, Rip, Shred, Starfire, Starsurge, Swipe, Thrash, Thrashing Claws, Wrath Increases periodic damage/healing by 71%: Enraged Mangle, Ferocious Bite, Improved Prowl, Improved Shred, Incarnation: Tree of Life, Infected Wounds, Mangle, Merciless Claws, Moonfire, Pouncing Strikes, Rake, Rip, Shred, Starfire, Starsurge, Swipe, Thrash, Thrashing Claws, Wrath Decreases damage/healing by 11%: Deft Touch, Improved Regrowth, Regrowth Increases periodic damage/healing by 29%: Incarnation: Tree of Life, Rejuvenation, Rejuvenation (Germination) Increases damage/healing by 90%: Incarnation: Tree of Life, Starfire, Wrath Increases periodic damage/healing by 15%: Incarnation: Tree of Life and Wild Growth Increases periodic damage/healing by 104%: Rip Increases damage/healing by 92%: Ferocious Bite Increases damage/healing by 116%: Improved Prowl, Improved Shred, Merciless Claws, Pouncing Strikes, Shred, Thrashing Claws Increases damage/healing by 44%: Improved Prowl, Infected Wounds, Pouncing Strikes, Rake Increases periodic damage/healing by 44%: Improved Prowl, Infected Wounds, Pouncing Strikes, Rake Increases damage/healing by 8% 3%: Adaptive Swarm, Autumn Leaves, Cenarion Ward, Coordinated Restoration, Cultivation, Early Harvest, Efflorescence, Embrace of the Dream, Ephemeral Profusion, Fungal Essence, Grove Tending, Harmonious Blooming, Improved Regrowth, Incarnation: Tree of Life, Invigorate, Lifebloom, Nourish, Reactive Resin, Regrowth, Rejuvenation, Rejuvenation (Germination), Renewing Bloom, Spring Blossoms, Swiftmend, Tranquility, Verdancy, Wild Growth, Wild Synthesis Increases periodic damage/healing by 8% 3%: Adaptive Swarm, Autumn Leaves, Cenarion Ward, Coordinated Restoration, Cultivation, Early Harvest, Efflorescence, Embrace of the Dream, Ephemeral Profusion, Fungal Essence, Grove Tending, Harmonious Blooming, Improved Regrowth, Incarnation: Tree of Life, Invigorate, Lifebloom, Nourish, Reactive Resin, Regrowth, Rejuvenation, Rejuvenation (Germination), Renewing Bloom, Spring Blossoms, Swiftmend, Tranquility, Verdancy, Wild Growth, Wild Synthesis Druid - Restoration Spec. Druid - Restoration Spec.

Priest (Forums, Talent Calculator)
  • Atonement Power Word: Shield, Flash Heal, Renew, Power Word: Radiance, and Power Word: Life apply Atonement to your target for 15 sec. Your spell damage heals all targets affected by Atonement for 40% 35% of the damage done. Healing increased by 50% 70% when not in a raid. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Unlimited range. Instant.
  • Atonement Power Word: Shield, Flash Heal, Renew, Power Word: Radiance, and Power Word: Life apply Atonement to your target for 15 sec. Your spell damage heals all targets affected by Atonement for 40% 35% of the damage done. Healing increased by 50% 70% when not in a raid. Limited to 3 targets. PvP Talent. PvP Talent. 60 yd range. Instant.
  • Atonement Power Word: Shield, Flash Heal, Renew, Power Word: Radiance, and Power Word: Life apply Atonement to your target for 15 sec. Your spell damage heals all targets affected by Atonement for 40% 35% of the damage done. Healing increased by 50% 70% when not in a raid.
  • Atonement Power Word: Shield, Flash Heal, Renew, Power Word: Radiance, and Power Word: Life apply Atonement to your target for 15 sec. Your spell damage heals all targets affected by Atonement for 40% 35% of the damage done. Healing increased by 50% 70% when not in a raid. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Unlimited range. Instant.
  • Atonement Power Word: Shield, Flash Heal, Renew, Power Word: Radiance, and Power Word: Life apply Atonement to your target for 15 sec. Your spell damage heals all targets affected by Atonement for 40% 35% of the damage done. Healing increased by 50% 70% when not in a raid. 60 yd range. Instant.
  • Lunar Purity Power Word: Shield, Flash Heal, Renew, Power Word: Radiance, and Power Word: Life apply Atonement to your target for 15 sec. Your spell damage heals all targets affected by Atonement for 40% 35% of the damage done. Healing increased by 50% 70% when not in a raid. 60 yd range. Instant.

Shaman (Forums, Talent Calculator)
Restoration
  • Restoration Shaman Restoration Shaman core passive Increases damage/healing by 13% 8%: Ascendance, Chain Harvest, Downpour, Earth Shield, Earthliving Weapon, Healing Rain, Healing Rain Visual, Healing Stream Totem, Healing Surge, Healing Tide, Healing Wave, Overflowing Shores, Pack Spirit, Primordial Wave, Rainfall, Restorative Mists, Rippling Waters, Riptide, Serene Spirit, Soothing Waters, Spouting Spirits, Surge of Earth, Swelling Stream, Tidal Reservoir, Tidebringer, Unleash Life, Vesper Totem, Wellspring Increases periodic damage/healing by 13% 8%: Ascendance, Chain Harvest, Downpour, Earth Shield, Earthliving Weapon, Healing Rain, Healing Rain Visual, Healing Stream Totem, Healing Surge, Healing Tide, Healing Wave, Overflowing Shores, Pack Spirit, Primordial Wave, Rainfall, Restorative Mists, Rippling Waters, Riptide, Serene Spirit, Soothing Waters, Spouting Spirits, Surge of Earth, Swelling Stream, Tidal Reservoir, Tidebringer, Unleash Life, Vesper Totem, Wellspring Increases damage/healing by 54%: Acid Rain, Ascendance, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Hailstorm, Ice Strike, Icefury Overload, Lashing Flames, Lava Beam, Lava Beam Overload, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Liquid Magma, Magma Eruption, Ride the Lightning, Rumbling Tremors, Searing Assault, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Swirling Maelstrom, Tectonic Thunder, Tempest Strikes, Thunderstorm, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 54%: Acid Rain, Ascendance, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Hailstorm, Ice Strike, Icefury Overload, Lashing Flames, Lava Beam, Lava Beam Overload, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Liquid Magma, Magma Eruption, Ride the Lightning, Rumbling Tremors, Searing Assault, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Swirling Maelstrom, Tectonic Thunder, Tempest Strikes, Thunderstorm, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Increases damage/healing by 172%: Chain Lightning, Crash Lightning, Ride the Lightning Increases damage/healing by 128%: Lava Burst and Lava Burst Overload Increases damage/healing by 94%: Earthen Smash, Lava Bolt, Lightning Bolt, Lightning Bolt Overload Increases damage/healing by 108%: Control of Lava and Flame Shock Increases periodic damage/healing by 108%: Control of Lava and Flame Shock Increases damage/healing by 6%: Healing Surge Increases damage/healing by 5%: Healing Surge Increases damage/healing by 20%: Deluge and Tidebringer Increases damage/healing by 12%: Healing Stream, Healing Stream Totem, Poison Cleansing, Poison Cleansing Totem Increases damage/healing by 25%: Healing Surge Decreases damage/healing by 20%: Healing Surge Increases damage/healing by 5%: Ascendance, Chain Harvest, Downpour, Earth Shield, Earthliving Weapon, Healing Rain, Healing Rain Visual, Healing Stream Totem, Healing Surge, Healing Tide, Healing Wave, Overflowing Shores, Pack Spirit, Primordial Wave, Rainfall, Restorative Mists, Rippling Waters, Riptide, Serene Spirit, Soothing Waters, Spouting Spirits, Surge of Earth, Swelling Stream, Tidal Reservoir, Tidebringer, Unleash Life, Vesper Totem, Wellspring Increases periodic damage/healing by 5%: Ascendance, Chain Harvest, Downpour, Earth Shield, Earthliving Weapon, Healing Rain, Healing Rain Visual, Healing Stream Totem, Healing Surge, Healing Tide, Healing Wave, Overflowing Shores, Pack Spirit, Primordial Wave, Rainfall, Restorative Mists, Rippling Waters, Riptide, Serene Spirit, Soothing Waters, Spouting Spirits, Surge of Earth, Swelling Stream, Tidal Reservoir, Tidebringer, Unleash Life, Vesper Totem, Wellspring Shaman - Restoration Spec. Shaman - Restoration Spec.

Item Effects
  • Azure Lily (New) 2 sec cast.
  • Bonus Experience (New) Additional experience granted for defeating a raid boss. Instant. Reagents: Bonus Experience.
  • Bonus Experience (New) Instant. Reagents: Bonus Experience.
  • Bonus Experience (New) Instant. Reagents: Bonus Experience.
  • Bonus Experience (New) Instant. Reagents: Bonus Experience.
  • Bonus Experience (New) Additional experience granted for defeating a dungeon boss. Instant. Reagents: Bonus Experience.
  • Bonus Experience (New) Instant. Reagents: Bonus Experience.
  • Brilliance Versatility increased by 5%. Party members within 40 yards recuperate 2% of their class resource every 3 sec.
  • Brilliance Versatility increased by 5%. Party members within 40 yards recuperate 2% of their class resource every 3 sec.
  • Cold Front Your abilities have a chance to grant all up to 5 allies a shield absorbing 0 damage and applying split evenly, and inflict Numbing Cold to all enemies within 50 yards. Numbing Cold Reduces movement speed by 30% and reduces damage dealt by 10%. Attacking removes a stack of Numbing Cold. Approximately 2 procs per minute.
  • Cold Front Your abilities have a chance to grant all up to 5 allies a shield absorbing damage and applying split evenly, and inflict Numbing Cold to all enemies within 50 yards. Numbing Cold Reduces movement speed by 30% and reduces damage dealt by 10%. Attacking removes a stack of Numbing Cold.
  • Deciphering (New) Unlocks this customization option for the Cliffside Wylderdrake at the Rostrum of Transformation. 3 sec cast.
  • Ensemble: Copper Diver Suit Name changed from "Ensemble: Tan Diver Suit" to "Ensemble: Copper Diver Suit". Collect the appearances of the Tan Copper Diver Suit Ensemble. Transmog Set. Transmog Set. Instant.
  • Ensemble: Deepest Depths Diver Suit Name changed from "Ensemble: Dark Diver Suit" to "Ensemble: Deepest Depths Diver Suit". Collect the appearances of the Dark Deepest Depths Diver Suit Ensemble. Transmog Set. Transmog Set. Instant.
  • Ensemble: Sunny Tropical Beachwear Name changed from "Ensemble: Yellow Tropical" to "Ensemble: Sunny Tropical Beachwear". Collect the appearances of the Yellow Tropical Sunny Tropical Beachwear Ensemble. Transmog Set. Transmog Set. Instant.
  • Ensemble: Sunny Tropical Swimwear Name changed from "Ensemble: Yellow Tropical Swimwear" to "Ensemble: Sunny Tropical Swimwear". Collect the appearances of the Yellow Sunny Tropical Ensemble. Transmog Set. Transmog Set. Instant.
  • Ensemble: Tropical Sunrise Swimwear Name changed from "Ensemble: Blue Tropical Swimwear" to "Ensemble: Tropical Sunrise Swimwear". Collect the appearances of the Blue Tropical Tropical Sunrise Ensemble. Transmog Set. Transmog Set. Instant.
  • Explosive Barrage Your abilities have a chance to launch a barrage of fire at enemies. Each missile inflicts Fire damage and knocks enemies up.
  • Explosive Barrage Your abilities have a chance to launch a barrage of fire at enemies. Each missile inflicts 0 Fire damage and knocks enemies up. Approximately 2 procs per minute.
  • Freedom Avoidance increased by 20%. Allies within 40 yards will immediately be purified of loss of control effects. This effect can only occur once every 15 sec. 45 sec.
  • Freedom Avoidance increased by 20%. Allies within 40 yards will immediately be purified of loss of control effects. This effect can only occur once every 15 sec. 45 sec.
  • Grounding Reduces magic damage taken by 90% 75% and redirects the next harmful spell targeting an ally within 30 yards to you. 3 sec after taking magic damage or redirecting a spell this effect will be suppressed for 20 sec.
  • Grounding Reduces magic damage taken by 90% 75% and redirects the next harmful spell targeting an ally within 30 yards to you. 3 sec after taking magic damage or redirecting a spell this effect will be suppressed for 20 sec.
  • Lifestorm Learn the following spell. Lifestorm Summon a storm. Call down 5 bolts of lightning every 1 sec. Each bolt inflicts Nature damage to an enemy within 30 yards. During the storm, 3 flowers grow around the caster. After 5 3 sec, the flowers bloom, restoring health and granting Haste to allies for 10 sec.
  • Lifestorm Summon a storm. Call down 5 bolts of lightning every 1 sec. Each bolt inflicts 0 Nature damage to an enemy within 30 yards. During the storm, 3 flowers grow around the caster. After 5 3 sec, the flowers bloom, restoring 0 health and granting 0 Haste to allies for 10 sec.
  • Lightning Rod Your abilities have a chance to apply Lightning Rod to your target. Allies are granted Critical Strike for 10 sec and enemies suffer Nature damage every 2 sec for 8 sec. When Lightning Rod ends, it returns to you, granting Critical Strike for 10 sec.
  • Lightning Rod Your abilities have a chance to apply Lightning Rod to your target. Allies are granted 0 Critical Strike for 10 sec and enemies suffer 0 Nature damage every 2 sec for 8 sec. When Lightning Rod ends, it returns to you, granting 0 Critical Strike for 10 sec. Approximately 2 procs per minute.
  • Oblivion Sphere Coalesce an orb of pure void that increases Critical Strike damage taken by enemies within 15 yards by 50% 15% for 10 sec. After 4 sec, the orb explodes, inflicting Shadow damage and stunning enemies for 1 sec. 30 yd range. Instant. 3 min cooldown.
  • Oblivion Sphere Coalesce an orb of pure void that increases Critical Strike damage taken by enemies within 15 yards by 50% 15% for 10 sec. After 4 sec, the orb explodes, inflicting 0 Shadow damage and stunning enemies for 1 sec.
  • Oblivion Sphere Learn the following spell. Oblivion Sphere Coalesce an orb of pure void that increases Critical Strike damage taken by enemies within 15 yards by 50% 15% for 10 sec. After 4 sec, the orb explodes, inflicting Shadow damage and stunning enemies for 1 sec.
  • Obsidian Iris (New) 2 sec cast.
  • Precipice of Madness Shroud your party members within 40 yards with Void, granting them a shield absorbing 0 damage for 10 sec and reducing their health to 1 10%. Damage taken from this effect is added to the absorb.
  • Precipice of Madness Learn the following spell. Precipice of Madness Shroud your party members within 40 yards with Void, granting them a shield absorbing damage for 10 sec and reducing their health to 1 10%. Damage taken from this effect is added to the absorb.
  • Ruby Blossom (New) 2 sec cast.
  • Thread of Critical Strike (New) Instant. Reagents: Temporal Thread of Critical Strike.
  • Thread of Critical Strike (New) Instant. Reagents: Infinite Thread of Critical Strike.
  • Thread of Critical Strike (New) Instant. Reagents: Perpetual Thread of Critical Strike.
  • Thread of Critical Strike (New) Instant. Reagents: Thread of Critical Strike.
  • Thread of Experience (New) Instant. Reagents: Temporal Thread of Experience.
  • Thread of Experience (New) Instant. Reagents: Infinite Thread of Experience.
  • Thread of Experience (New) Instant. Reagents: Thread of Experience.
  • Thread of Experience (New) Instant. Reagents: Perpetual Thread of Experience.
  • Thread of Haste (New) Instant. Reagents: Perpetual Thread of Haste.
  • Thread of Haste (New) Instant. Reagents: Temporal Thread of Haste.
  • Thread of Haste (New) Instant. Reagents: Thread of Haste.
  • Thread of Haste (New) Instant. Reagents: Infinite Thread of Haste.
  • Thread of Leech (New) Instant. Reagents: Perpetual Thread of Leech.
  • Thread of Leech (New) Instant. Reagents: Infinite Thread of Leech.
  • Thread of Leech (New) Instant. Reagents: Temporal Thread of Leech.
  • Thread of Leech (New) Instant. Reagents: Thread of Leech.
  • Thread of Mastery (New) Instant. Reagents: Temporal Thread of Mastery.
  • Thread of Mastery (New) Instant. Reagents: Perpetual Thread of Mastery.
  • Thread of Mastery (New) Instant. Reagents: Thread of Mastery.
  • Thread of Mastery (New) Instant. Reagents: Infinite Thread of Mastery.
  • Thread of Power (New) Instant. Reagents: Perpetual Thread of Power.
  • Thread of Power (New) Instant. Reagents: Temporal Thread of Power.
  • Thread of Power (New) Instant. Reagents: Thread of Power.
  • Thread of Power (New) Instant. Reagents: Infinite Thread of Power.
  • Thread of Speed (New) Instant. Reagents: Temporal Thread of Speed.
  • Thread of Speed (New) Instant. Reagents: Perpetual Thread of Speed.
  • Thread of Speed (New) Instant. Reagents: Infinite Thread of Speed.
  • Thread of Speed (New) Instant. Reagents: Thread of Speed.
  • Thread of Stamina (New) Instant. Reagents: Temporal Thread of Stamina.
  • Thread of Stamina Weave this thread into your Cloak of Infinite Potential permanently increasing your Stamina by 3 6. Instant. Reagents: Temporal Thread of Stamina.
  • Thread of Stamina Weave this thread into your Cloak of Infinite Potential permanently increasing your Stamina by 18 24. Instant. Reagents: Infinite Thread of Stamina.
  • Thread of Stamina Weave this thread into your Cloak of Infinite Potential permanently increasing your Stamina by 1 2. Instant. Reagents: Thread of Stamina.
  • Thread of Stamina (New) Instant. Reagents: Thread of Stamina.
  • Thread of Stamina (New) Instant. Reagents: Infinite Thread of Stamina.
  • Thread of Stamina (New) Instant. Reagents: Perpetual Thread of Stamina.
  • Thread of Stamina Weave this thread into your Cloak of Infinite Potential permanently increasing your Stamina by 7 14. Instant. Reagents: Perpetual Thread of Stamina.
  • Thread of Versatility (New) Instant. Reagents: Perpetual Thread of Versatility.
  • Thread of Versatility (New) Instant. Reagents: Thread of Versatility.
  • Thread of Versatility (New) Instant. Reagents: Infinite Thread of Versatility.
  • Thread of Versatility (New) Instant. Reagents: Temporal Thread of Versatility.
  • Time-Touched Daisy (New) 2 sec cast.
  • Victory Fire Slaying an enemy causes you to erupt, inflicting 0 Fire damage to enemies and restoring 0 health to allies within 12 yards.
  • Victory Fire Slaying an enemy causes you to erupt, inflicting Fire damage to enemies and restoring health to allies within 12 yards.
  • Viridian Bloom (New) 2 sec cast.
  • Wildfire Your abilities Your attacks have a chance to inflict an additional 0 Fire damage and spread Widlfire 0 Fire damage and spread Wildfire to a nearby enemy inflicting 0 Fire damage every 1 sec for 10 sec. Wildfire stacks and spreads to nearby enemies, stacking up to 5 times. Approximately 2 procs per minute.
  • Wildfire Your abilities have a chance to inflict additional Your attacks have a chance to inflict Fire damage and spread Wildfire to a nearby enemy inflicting Fire damage every 1 sec for 10 sec. Wildfire stacks and spreads to nearby enemies, stacking up to 5 times.




Strings Changes
Originally Posted by MMO-Champion
  • ERR_GUILDEMBLEM_SUCCESS - Guild Emblem saved.
  • PERKS_PROGRAM_MOUNT_SPECIAL_ANIM (New) - Mount Special Animation
  • PERKS_PROGRAM_PLAY_ATTACK_ANIM (New) - Combat Animation
  • PERSONALTABARDVENDORUNOWNEDGREETING (New) - You must own a personal tabard in order to customize, but feel free to browse.
  • TIMERUNNING_BANNER_PANDARIA_HEADER - Mists of Pandaria: Remix! WoW Remix: Mists of Pandaria!
  • TIMERUNNING_CHARACTER_TOOLTIP_PANDARIA_DESCRIPTION - This character is participating in Mists of Pandaria: Remix WoW Remix: Mists of Pandaria and can only group with other Timerunners.
  • TIMERUNNING_CHOICE_PANDARIA_DESCRIPTION - Create a Timerunner to participate in Mists of Pandaria: Remix WoW Remix: Mists of Pandaria and earn exclusive rewards.|n|nThis character will become a standard character when the event ends.
  • TIMERUNNING_DISABLED_TOOLTIP (New) - Timerunners have been temporarily disabled.
  • TIMERUNNING_TIMERUNNERS_ADVANTAGE_TUTORIAL (New) - The power granted by the Cloak of Infinite Potential is displayed here.



Misc Changes
Originally Posted by MMO-Champion
Char Customization Options
Body 2 (Dragonriding)
  • Armor - Midsummer Fire Festival (New)
  • Head Armor - Midsummer Fire Festival (New)

Character Titles
  • %s, Awakened Hero (New)

Group Finder Activities
Questing
  • Dragon Isles > Emerald Dream - Name changed from "Dragonflight > Emerald Dream" to "Dragon Isles > Emerald Dream".
  • Dragon Isles > Ohn'ahran Plains - Name changed from "Dragonflight > Ohn'ahran Plains" to "Dragon Isles > Ohn'ahran Plains".
  • Dragon Isles > Thaldraszus - Name changed from "Dragonflight > Thaldraszus" to "Dragon Isles > Thaldraszus".
  • Dragon Isles > The Azure Span - Name changed from "Dragonflight > The Azure Span" to "Dragon Isles > The Azure Span".
  • Dragon Isles > The Forbidden Reach - Name changed from "Dragonflight > The Forbidden Reach" to "Dragon Isles > The Forbidden Reach".
  • Dragon Isles > The Waking Shores - Name changed from "Dragonflight > The Waking Shores" to "Dragon Isles > The Waking Shores".
  • Dragon Isles > Zaralek Cavern - Name changed from "Dragonflight > Zaralek Cavern" to "Dragon Isles > Zaralek Cavern".

Holidays
  • WoW Remix: Mists of Pandaria - Name changed from "Pandaria: Remix" to "WoW Remix: Mists of Pandaria".
  • WoW Remix: Mists of Pandaria - Name changed from "Pandaria: Remix" to "WoW Remix: Mists of Pandaria".
  • WoW Remix: Mists of Pandaria - Name changed from "Pandaria: Remix" to "WoW Remix: Mists of Pandaria".
  • WoW Remix: Mists of Pandaria - Name changed from "Pandaria: Remix" to "WoW Remix: Mists of Pandaria".

Item Name Descriptions
  • Copper (New) - Copper
  • Remix: Pandaria - Name changed from "Pandaria Remix" to "Remix: Pandaria". Pandaria Remix Remix: Pandaria

Mounts
Flying Mounts
  • Astral Emperor's Serpent - Flying Mount. Astral Emperor's Serpent. "After the unburdened Emperor Shaohao gave his final breath to protect his people, a golden serpent descended from the heavens to alight the emperor's spirit to the peaks of Kun-Lai Summit." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • August Phoenix - Flying Mount. August Phoenix. "The magnificent August Phoenixes are blessed by Chi-ji to fill the hearts of riders with wonder and hope for the future." Source: World Event: Timerunning: Pandamonium Mists of Pandaria: Remix
  • Dashing Windsteed - Flying Mount. Dashing Windsteed. "Windsteeds are incredibly gentle and easy to train... if you can catch one." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Daystorm Windsteed - Flying Mount. Daystorm Windsteed. "It is said that when lightning strikes the sun, a gleaming beast in red armor would emerge from the heavens. The Daystorm Windsteed has never heard of these legends and has been here the entire time." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Feathered Windsurfer - Flying Mount. Feathered Windsurfer. ""Check the current windspeed and elevation before mounting. Avoid trees and other tall objects. Damaged kites are ineligible for return or refund." - Windsurfer's Instruction Manual" Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Forest Windsteed - Flying Mount. Forest Windsteed. "The fur of this Windsteed is not only colored to match its woodland home, but also usually contains bits of bark and leaves." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Golden Discus - Flying Mount. Golden Discus. "An ancient mogu artifact awarded to those who are deeply committed to forms of currency." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Mogu Hazeblazer - Flying Mount. Mogu Hazeblazer. "This ancient mogu artifact controls ambient fog to enable levitation." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Pearlescent Goblin Wave Shredder - Flying Mount. Pearlescent Goblin Wave Shredder. Source: Trading Post "Surf the shores of Stranglethorn in style!" Source: Trading Post
  • Sky Surfer - Flying Mount. Sky Surfer. "An ancient mogu artifact awarded to those who are deeply committed to the skies." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria

Ground Mounts
  • Black Riding Yak - Ground Mount. Black Riding Yak. "Grummles traveling Kun-Lai Summit by night prefer to ride this dark-haired yak to remain unseen, though they remove the bells from its caparison first." Source: World Event: Timerunning: Pandamonium Mists of Pandaria: Remix
  • Cobalt Juggernaut - Ground Mount. Cobalt Juggernaut. "What started as a rideable mining and logging machine devolved quickly into chaos when engineers asked themselves if they could make it any cooler." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Fel Iron Juggernaut - Ground Mount. Fel Iron Juggernaut. "This war machine was stolen from a timeline in which Garrosh Hellscream joined the Burning Legion. Suffice it to say, there is not much left of that timeline." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Gilded Riding Crane - Ground Mount. Gilded Riding Crane. "It is said that an emperor once paid a large sum for a golden crane. Upon discovering that the crane was only colored like that of the precious metal, he hid with shame in his bedchambers for a week." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Guardian Quilen - Ground Mount. Guardian Quilen. "When Quan the Relentless fell in battle, his loyal hounds waited for his return. Millenia later, they remain patient." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Jungle Riding Crane - Ground Mount. Jungle Riding Crane. "A beloved mount in southern Pandaria, the jungle crane is known for its speed and agility honed over a lifetime of avoiding Krasari tigers." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Kafa Yak - Ground Mount. Kafa Yak. "It's unclear whether grummles named this yak after its color or purpose." Source: World Event: Timerunning: Pandamonium Mists of Pandaria: Remix
  • Kor'kron Warsaber - Name changed from "[PH] Nightsaber Horde Mount" to "Kor'kron Warsaber". Ground Mount. [PH] Nightsaber Horde Mount. Source: Trading Post Kor'kron Warsaber. "Finding a litter of nightsaber kittens, a squad of Kor'kron Outriders trained them into a formidable pack of deadly mounts." Source: Trading Post
  • Little Red Riding Goat - Ground Mount. Little Red Riding Goat. "What this goat lacks in size, it makes up for in stubbornness." Source: World Event: Timerunning: Pandamonium Mists of Pandaria: Remix
  • Luxurious Riding Crane - Ground Mount. Luxurious Riding Crane. "A majestic bird, but a rather picky eater." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Marble Quilen - Ground Mount. Marble Quilen. "Created by a mogu sorcerer who breathed life into their favorite pet rock." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Modest Expedition Yak - Ground Mount. Modest Expedition Yak. "Unlike its burden-bearing kin, this yak prefers to travel light and go no more than a mile at a time." Source: World Event: Timerunning: Pandamonium Mists of Pandaria: Remix
  • Pale Riding Crane - Ground Mount. Pale Riding Crane. "I looked, and behold, a pale... crane?" Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Palehide Mushan Beast - Ground Mount. Palehide Mushan Beast. "The Palehide Mushan is the tastiest of Mushan beasts, but it hates being reminded of that fact." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Purple Shado-Pan Riding Tiger - Ground Mount. Purple Shado-Pan Riding Tiger. ""When waking a tiger, use a long stick. Better yet, tell your friend to wake the tiger instead." --Pandaren Proverb" Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Riverwalker Mushan - Ground Mount. Riverwalker Mushan. "The Mushan is a voracious beast. Though it can be tamed, it will demand a second, third, and even fourth breakfast every day." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Rose Riding Crane - Ground Mount. Rose Riding Crane. "This brightly-colored bird is often confused with a flamingo or marabou." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Sentinel War Wolf - Name changed from "[PH] Alliance Wolf Mount" to "Sentinel War Wolf". Ground Mount. [PH] Alliance Wolf Mount White. Source: Trading Post Sentinel War Wolf. "Captured in a Sentinel raid, the loyalty of the wolf favors the strongest." Source: Trading Post
  • Silver Riding Crane - Ground Mount. Silver Riding Crane. "This tall bird is one of the most graceful and elegant cranes, slightly moreso than the Bronze Crane but less than the Golden Crane." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Snowy Riding Goat - Ground Mount. Snowy Riding Goat. "The Kun-Lai Summit mountain goats are known for climbing even the highest peaks in search of kafa beans and salt licks." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Tropical Riding Crane - Ground Mount. Tropical Riding Crane. "This Jade Forest native uses its coloration as camouflage." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria

Unknown Types
  • Amber Pterrordax - Unknown Type. Amber Pterrordax. "The Pterrordax could and would eat you in seconds. Are you sure sitting on its back is a good idea?" Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Bloody Skyscreamer - Unknown Type. Bloody Skyscreamer. "This dinosaur still harbors the rage of its ancestors from the Zandalari Invasion." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Jade Pterrordax - Unknown Type. Jade Pterrordax. "This favored mount of the Zandalari is a great singer, or so it thinks." Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Night Pterrorwing - Unknown Type. Night Pterrorwing. "Scholars interpret this creature's awful screeching as "fear me, I am the night!"" Source: World Event: Timerunning: Pandamonium WoW Remix: Mists of Pandaria
  • Underlight Corrupted Behemoth - Name changed from "[PH] Purple Old God Fish Mount" to "Underlight Corrupted Behemoth". Unknown Type. [PH] Purple Old God Fish Mount. Source: Trading Post Underlight Corrupted Behemoth. "The light from the saddle helps attract prey to this corrupted behemoth." Source: Trading Post
  • Underlight Shorestalker - Name changed from "[PH] Green Old God Fish Mount" to "Underlight Shorestalker". Unknown Type. [PH] Green Old God Fish Mount. Source: Trading Post Underlight Shorestalker. "Aid your deep sea charger in its hunt for prey along the ocean floors." Source: Trading Post
by Published on 2024-04-17 10:31 PM

Dark Heart PTR Development Notes - April 17, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Here are this week’s updates to the Dark Heart PTR:

USER INTERFACE AND ACCESSIBILITY
  • Several changes have been made to improve the experience of finding Mythic+ groups in Premade Group Finder:
    • Advanced filters will now only appear for max level characters.
    • Filter options will now save between sessions.
    • Language filters will no longer appear for characters on North American realms.
    • Declined applications will now save between refreshes.
  • When previewing an ensemble or arsenal, the Dressing Room will now show a list of items included in the bundle. Each item can be viewed independently by clicking its name in the list.
  • Solo Shuffle scoreboards will now show the results of the match (Victory, Draw, or Defeat) in the title.
by Published on 2024-04-17 05:34 PM

The War Within - Alpha Press Preview
We recently had the opportunity to join other fansites at a press preview event for The War Within Alpha!



The War Within Alpha - WoWCast and Developer Q&A
Michael Bybee (Production Director) and Sean McCann (Senior Game Designer - Delves) answered questions during the press event to provide even more information!



The War Within Alpha - Press Kit and Collector's Edition
Blizzard sent out an updated press kit with new screenshots and more collector's edition information. This one comes with a Gryphon Rider statue!



The War Within Alpha - Earthen Allied Race: Racials and Models
The War Within adds a new allied race - The Earthen! We've got an early look at their racials and the models! Also check out a new NPC race - The Harronir.


The War Within Alpha - New Creature Models
Lots of new creature models were added in this build, including spiders/crabs.



The War Within Alpha - The Isle of Dorn Zone Preview
Here is an early look at the Isle of Dorn zone in The War Within. Keep in mind this is a very early alpha look and is likely to change. MASSIVE SPOILERS AHEAD!



The War Within Alpha - Isle of Dorn Main Story Quest Preview
We took a look at the intro quest for Isle of Dorn. Some of the pre-expansion event isn't being tested, so context is missing. There are significant spoilers in this post!



The War Within Alpha - Delves Preview
Delves are new solo world progression content introduced in The War Within. There are a few of them available on the Alpha, but they are in a very early state. You can read lots more about Delves in the Developer Q&A!



The War Within Alpha - Dornogal Hub Preview
Here is an early look at the hub city of Dornogal in The War Within. Keep in mind this is a very early alpha look and is likely to change. SPOILERS AHEAD!



The War Within Alpha - Switching Between Skyriding and Steady Flight
In The War Within Alpha, you now have a spell called “Switch Flight Style” that allows you to switch between Skyriding (Dynamic) and Steady (Regular) flight.



The War Within Alpha - Dornogal Portal
The Dornogal portal can be found in the Stormwind and Orgrimmer Portal Rooms on The War Within Alpha.



The War Within Alpha - Warband Character Select Screen
Here is an early look at the new character select screen in The War Within.


World of Warcraft: The War Within Alpha - UI Changes
There are a few UI changes to The War Within, including Arachnophobia mode and a work-in-progress update to the spellbook.



The War Within Alpha - Build 54210 Datamining
The first alpha build is here, with lots of changes!






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